A simple chess UI in go, with frontends in direct graphics and JS+websockets.
A rust crate for working with large boolean expressions as ASTs, binary decision diagrams, or algebraic normal form.
A falling blocks game I made with typescript and d3 for ludum dare 27.
A puzzle game that combines sokoban with the push-pull mechanic from arimaa.
A short action/adventure game I made for ludum dare.